Seal Master
Seal Master (SM) is one of the six main classes in game Tales of Pirates Online. Phyllis and Ami can become Seal masters. Seal Master deals mostly magic damage from skills at medium range. It can both strengthen, heal and revive allied characters and remove negative effects from them, as well as seal and weaken enemies. Due to its seals, it is indispensable on bosses, highly valued in guilds. Depending on the build and equipment, it can be a support/tank or a support/damager. New players are not recommended to create the Seal Master as the first character.
Pros and cons of Seal Master
Pros:
+ Has some of the best skills for weakening enemies and bosses, due to which it is indispensable on bosses and in pk, even with poor equip.
+ With increased survivability, it can act as a tank frontline initiator
+ One of the most unpopular classes, due to which equipment for a seal masters is usually quite cheap
Cons:
- With not the strongest equipment of the character, you have to sacrifice something: either damage or survivability.
- Dependent on the guild.
How to become Seal Master
At level 10, the player needs to complete the 1st class promotion quest of Herbalist. The quest is taken from NPC Newbie Guide - Senna in Argent (2224,2786). Upon reaching level 40, player need to complete the 2nd class promotion quest, which is taken from the NPC High Priest - Gannon in Shaitan (2194,2731). The recommended places for leveling can be found on the page Character leveling. Seal Master is recommended to level up in a party with other characters.
What stats and skills to learn and level up
Main stats of seal master are constitution and spirit. Depending on the desired role of the character, player can choose different builds:
- Pure con (support/buffer/sealer build): first of all, Constitution is increased to the maximum, then the Spirit. Such Seal Masters will have great survivability, but low damage.
- Pure spr: first of all, Spirit is increased to the maximum, then Constitution. Such Seal Master will have high damage, but low survivability. This build requires the player to play very carefully.
- Hybrid (main character build): Constitution and Spirit increases equally, 1:1. With good equipment, such Seal Master can become versatile, having both survivability and damage. The most "average" build.
If you need to reset stat points, you can purchase stat reset potions in item mall for IMPs or for gold from NPC Baby in Argent (2202,2776).
Recommended order of skill leveling
There are many different builds, depending on the purposes for which Seal Master will be used. Each build is selected by the player individually. Below are just two of the most versatile.
Seal Master as main character:
- Heal - 1
- Spiritual bolt (+ Magic Source) - 10
- Vigor - 10
- Recover - 1
- Revival - 1
- Seal of Elder - 10
- Shadow Insignia - 10
- Cursed Fire - 3
- Abyss Mire - 1
- True Sight - 1
- Impure Armor - 10
Seal Master as support/buffer/sealer:
- Vigor - 1
- Magic amplification - 10
- Heal - 1
- Recover - 1
- Revival - 1
- Spiritual bolt (+ Magic Source) - 3
- Seal of Elder - 10
- Shadow Insignia - 10
- True Sight - 10
If you need to reset your skills, you can purchase the Book for Regaining Ability in item mall for IMPs in section "Character".
Equipment of Seal Master
Main equipment
Up to level 45, a seal master can use equipment from a newbie chest. After that, you should look for equipment at level 45+, which drops out of equipment summon scrolls. In equipment, you should pay attention to the presence of bonuses to Constitution and Spirit, in armor - defense. Universal equipment is from dusty chests (Lv 60) and Lv 55 unseals. More details can be found on the Equipment page. For Phyllis, Hat (+5 defense) can be bought from NPC Weird Hat Seller in Argent (2241,2771). Hats for Ami drop out of Equipment Summon Scrolls.
Additional equipment
- The most suitable fairy pet for seal master is 1st or 2nd gen pet with con or pet with spr.
- The most suitable stats for hand pet are +3% HP or +3% spirit.
- Any маунт.
- Rings. Choosing from the regular rings, the most suitable for seal master will be rings that give a bonus to the defense. Of the unique rings, the most suitable are Rings with gem of Constitution/Spirit.
- Necklaces. Choosing from the regular necklaces, the most suitable for seal master will be necklace that give a bonus to the physical resistance. Of the unique necklaces, the most suitable is necklace with gem of Constitution/Spirit.
Gems
Recommendations for forging of gems:
Staff: Cracked gem of soul and Chipped gem of soul.
Hat: Red jade and Yellow jade.
Gloves: Spirit gem.
Armor: Shining and Glowing gems (cheap option), Cracked gem of colossus and Chipped gem of colossus (the best option).
Boots: Spirit gem.
Rings: Spirit gem, Shining gem or Glowing gem, player's choice.
Necklace: Broken gem of soul, Broken gem of colossus, Spirit gem, player's choice.
Skills description
Herbalist
Skill | Prerequisite | Description | ||||
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Type | Target type | Can be recovered | Cooldown | Requirements | ||
Vigor |
X | Passive | X | X | X | X |
Briefly: Increases character's HP and SP.
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Magic amplification |
Vigor 1 level |
Active | Target, ally | No | 5 seconds | X |
Briefly: Applies buffs that increase damage, attack speed, movement speed, and defense of the character.
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Heal |
X | Active | Target, ally | X | Varies | X |
Briefly: Restores the target's HP.
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Recover |
Heal 1 Level |
Active | Target, ally | X | 3 seconds | X |
Briefly: Removes negative effects from the target.
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Revival |
Recover 1 Level |
Active | Dead character | X | Varies | X |
Briefly: Revives a dead character.
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Spiritual Bolt |
X | Active | Target, enemy | X | 5 seconds | Staff |
Briefly: Deals magic damage to the target.
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Magic Source |
Spiritual Bolt Learned at the same time |
Active | Area | Yes | 2 seconds | Staff |
Briefly: Deals magic damage to all common monsters in the area of effect.
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Seal Master
Skill | Prerequisite | Description | ||||
---|---|---|---|---|---|---|
Type | Target type | Can be recovered | Cooldown | Requirements | ||
True Sight |
Spiritual Bolt 2 level |
Active | Area | X | 5 seconds | X |
Briefly: Creates an area on the terrain, inside which invisible characters can be seen.
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Cursed Fire |
Spiritual Bolt 2 level |
Active | Area | Partially | 30 seconds | X |
Briefly: Creates an area in which a debuff is permanently applied that lowers the defense of enemy targets.
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Abyss Mire |
Cursed Fire 3 Level |
Active | Area | Partially | 30 seconds | Staff |
Briefly: Creates an area in which a permanent debuff is applied that reduces the movement speed of enemy targets.
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Seal of Elder |
Spiritual Bolt 3 level |
Active | Target, enemy | Yes | 16 seconds | X |
Briefly: Stuns the enemy, prevents him from using skills and increases damage taken.
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Shadow Insignia |
Seal of Elder 5 Level |
Active | Target, enemy | Yes | 20 seconds | X |
Briefly: Deal little damage and prevents the target from using melee attacks.
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Impure Armor |
X | Passive | X | X | X | X |
Briefly: Increases character's defense and physical resistance.
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Devil Curse |
X | Active | Area | No | 90 seconds | Phoenix Rebirth • Staff |
Briefly: Curses all enemy targets in the area of effect. The skill is given after completing the Phoenix Rebirth quest.
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Rebirth Mystic Power |
X | Passive | X | X | X | Phoenix Rebirth |
Briefly: Increases damage, defense and physical resistance of the character. Also adds a chance to deal critical damage. The skill is given after completing Phoenix Rebirth quest.
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Intense Magic |
X | Active | Target, yourself | No | 3 seconds | Magical Clover |
Briefly: Gives the Seal Master a positive effect that increases her magical damage. Can only be used on yourself. Cannot be used on allies.
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